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View Full Version : Star Wars Galaxies: Hotfix 15.3 -- On Tuesday, February 2nd (US) (0)



XTremeZ
1st Feb 2010, 17:45
Star Wars Galaxies: Hotfix 15.3 On Tuesday, February 2nd, 2010, at 4:00 AM PST all U.S. and European galaxies will be taken down for server maintenance and a Hotfix.

When the Hotfix is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time.

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Star Wars Galaxies: Hotfix 15.3





GCW



Killing AT-XT's should now correctly increase the associated collection
All supply terminals now require you to be combatant or Special Forces to use them
All supply terminals will now require traders to be level 46 or higher to get the GCW crafting materials
All supply terminals should prevent you from resetting the slicing combination during the slicing mission.... Stop slicing the slicing mini-game!!
The slicing terminal collection will now be increased when you slice the 6th tier in addition to the 10th tier.
GCW Invasion Camp Sentries should no longer warp to an enemy.
The Construct AT-AT collection can now be advanced and completed.
The Rebel Rally quest will now give out the correct amount of tokens when completed.
If a GCW city region flips to the opposing faction during the city occupation phase, the planet map will show the new faction as occupying the city, not the old faction.
Tactical Binoculars added to GCW invasion vendors for 1000 tokens.
Imperial and Rebel GCW tokens can now be stored and used from your token box.
Wounded NPCs should no longer say things in spatial.
The amount of Tokens awarded at the end of a GCW City battle are now stated in a system message.

User Interface



The Region score values on the Planet Map and GCW Planet Tabs should be much easier to read now.
Selecting a different Galaxy in the Galactic Civil War Info page will now show the correct scores on pages besides the summary page (previously planet specific pages were always showing your galaxy's score).

Misc



Capes will no longer occupy the chest slot in addition to the back slot. They will only use the back slot.
Charric Carbine should have its own unique bolts and muzzle flash.
Charric Carbine should have its own unique sound when fired.
Pulse Cannon no longer gives code string when attempting to use the weapon in excess of 64 meters.
Pulse Cannon has blue particle effects instead of red.




More... (http://forums.station.sony.com/swg/posts/list.m?topic_id=1046124)